In-game sound doesn't work yet. I'm working also on other fixes before releasing the app to the Android Play market. But once I do, you'd be able to run Caesar III too, provided you follow the instructions that appear at the documentation site. This will be possible once I officially announce the first version of Winulator-beta.
On the technical side - the target devices bear an ARM processor, even though the original program required an Intel processor. I have written a desktop helper application that converts the machine code from Intel to ARM, so relieving the need for Winulator to waste precious ARM cycles for emulation. Also, some Windows APIs were implemented to provide the run-time environment necessary for the hosted program to work.
Currently I am testing Caesar III, but more games can surely be supported. As for the goal I set forth, I'll aim to provide a dedicated support to each of the programs that the users would like to run, in a way that will make it run smooth and playable (when it concerns games).